Saturday, January 5, 2013

S.H Monsterarts Godzilla Junior English Review (An Import Monsters First)


The time has come, for I the the Import Monster sniffer dog John Thomson to present to you all a review just for this awesome place!

The figure we are going to look at in this first review of the Sniffer Dog is the next entry into the S.H Monsterarts line, Godzilla Junior. How does he stack up against his fellow web exclusive and regular kinsmen? Read on true believers ... 



Introduction:

In 1995, Toho finished the Heisei era of the Godzilla Films with a grand finale where Godzilla ... Actually dies. The film in question is "Godzilla vs Destoroyah". Not only did it introduce the widely loved "Burning Godzilla" design, but also revealed the Kaiju known as "Destoroyah" & "Godzilla Junior" All 3 became fan favourites world wide. So much so that in the last months of 2012, the film trio were announced to be included in the S.H Monsterarts line to the delight and surprise of fans. Burning Godzilla/Godzilla 1995 was released back in November, Godzilla Junior on Christmas day and the highly anticipated Destoroyah final form will be released in late February. 

Packaging:
(5/5)


The Box for Godzilla Junior features the usual Monsterarts fanfare, with a window, character information, sculptor information, and promotional pictures. What is noted, however, is the size of the box. It is convenient and highly space friendly.

Like all figures that came before it, the core figure and accessories are contained in a plastic case to protect them from any damage. The usual.

Top marks once again on that front.

Sculpt & Paint:
(4.7/5)

The sculpt was once again overseen by Sakai Yuji, who is widely known as the best in his field.  His magic on Junior does not disappoint.

The mass produced version of the sculpt almost looks like the actual prototype, since it is really well captured. Everything from the facial/jaw features to the tail segments is faithfully recreated from the original suit and puppets of the young Godzilla in an almost perfect manner. The paint work is also pretty well done this time around. Junior boasts a strong lizard green paint scheme for his body, while the eyes are done a neat shade of red. Even the tiny tongue is painted over ( and it is TINY )

However, there are a few things that prevent it from being completely perfect. I'l go more in depth with these issues in the [ WATCH OUT! ] segment of this review.

Moving on to this figures highlight.

Articulation:
(4.8/5)

As Burning Godzilla seems to show, Tamashii is using a new articulation set up for the Monsterarts Figures. Its a hit and miss with some, but I love it! So naturally Junior also adopts this new system and the pay off is excellent.

Articulation can be found in the Jaw, Neck, Shoulders, Elbows, Wrists, Chest, Torso, Waist, Knees, Feet and Tail.

The Jaw joint can move up and down. However it seems to be on a ball joint thus it can look off sometimes, but that also means it can be adjusted to look normal ( Like with the Monsterarts Godzilla 1994 ). Joints in the head and neck allow Junior to look in many directions including being able to look down.  It's all segmented pretty well. Next is the arms. They move and animate just like the other Monsterarts' arm structures so it's familiar territory right off the bat. The chest is also reminiscent of Little Godzilla's chest articulation, but less restricted in Junior's case. Another area similar to a previous release ( and this is where the new system comes into play ) is that of the torso joint that Burning Godzilla introduced. Because of this, Junior's articulation syncs with his rather streamlined structure allowing for more posing than most of the other Monsterarts figures.

An entirely new area of articulation however is that of the exclusive leg build that belongs to Junior. That range of motion in them is really nice and seems to be problem free ... Save for a particular issue ( That can be fixed by the way ).

Now onto what I think is the strongest aspect of the range of articulation for this figure ... THAT TAIL! Wow, It is hands down the best in this entire line to date. The flow of movement the joints allow is perfect! If your a fan of stop motion, you will get a real kick out of it. When Junior was first revealed, it appeared as if the tail had no Articulation at all ... Thank god I was wrong, and it blew my expectations right out of the water. No awkward joint bends and no sign of annoying resistance means the tail of Godzilla Junior is proof of excellent craftsmanship.

Very happy with the articulation.

Accessories:
(2/5) 

Sigh ... While the main figures in this line are improving, the accessories are anything BUT. Junior comes with the 2 Helicopters seen following the events in the film's final act. Other than swappable rotor blades and a translucent cockpit for each one ... That's all they have going for them. They look nice, but feel lacking. Plus, the stands they come with are the poster children for frustration. For one Helicopter alone it took a good while to attach since it kept falling off. And to prove it, one of the swappable rotor blades was covered in SWEAT due to how annoying it was to connect the wires to the Choppers ... They were like the final boss for my patience. For those getting Junior, I sincerely hope you don't put up with this kind of irritant like I did.

Speaking of Irritants ...

WATCH OUT!:

( Gaps Galore )


As I mentioned before, due to the new Joint system Godzilla Junior can have gaps open like his dad. But Fortunately, this also means they can be adjusted in the same way ( But slightly more tricky due to the tiny sculpt )

Next Issue.

( Paint Stratches and Hiccups )

While they can't be seen due to the light, my figure has very few scratches to the paint. Nothing major, but noticeable upon close inspection. Plus, there's some tiny paint mishaps here and there, most notably on that of that tail spines. However, due to the size of the spines in question I can forgive this mistake.

But now, onto two areas that do raise concerns ...

( Permanent Damage Catalysts )

A 

B 

The issue in photo A is that of the Torso Segment. What concerns me is the high resistance felt when trying to move it back. If pushed too hard it may cause a scratch or two to the sculpt. I am not certain, but I won't tempt fate.

The issue in photo B is not exclusive to my figure. Refer to the right the torso and look at how wide that segment is bent off of it. Despite being made of hard plastic it does look off and if you're not careful, might break under extreme pressure. While not as fragile as the cursed Wing Joints of a Certain figure in this line, it's just something to be mindful of if you encounter it.

PHOTO PHUN TYME!:

The Godzilla Siblings:


A Family Rematch!  

I Pry At Your Little Eye!

Godzilla Junior VS Giant Aggregate Destoroyah!

That has to hurt!

Godzilla VS Destoroyah Final Battle Redux ( Part 0 ):


Final Verdict:

Godzilla Junior is a fine entry into the Monsterarts line ... Well, the main figure that is. Sculpt is excellent, the articulation is wonderful, and he has a great paint job. However, the weak accessories knock off a few points for being not just unsatisfying, but also rather flimsy to work with and set up.

Therefore, The S.H Monsterarts Godzilla Junior gets a great score of 4.3/5.

Thanks for tuning in and for reading the Import Monster Sniffer Dog's first review!

With the big bad on the horizon, who knows what the future holds ... 


The final battle begins this March!

1 comment:

  1. Such an in depth and thorough review John! Great job man! Enjoyed the read. Keep them coming like that! :D

    ReplyDelete